![]() You can see the mods in action in the video below starting at 3:26. Using the Blender2MSFS add-on, they were able to upload the models into Blender and export them into Microsoft’s Flight Simulator, at which point they could load up flights and take an airborn tour of some of Mario Kart 8‘s most iconic courses. To make it happen, Illogicoma grabbed models of the tracks from a model repository called The Models Resource. Basically, the mod involves uploading models of the tracks into Microsoft’s Flight Simulator and then suspending them in the sky so that players can fly through them at their leisure. The tracks do not have any of the same functionality as they do in Mario Kart 8 – there is no collision, no checkpoints, no coins and items, or any other sort of interactivity. There is a discord server for arranging lobbies and development here. Features: Custom Tracks, Custom Grand Prix Icons, Text Edits, Boot Screen, Music for Tracks, meta files if you wish to inject, menu screens, Mario Kart 8 menu file edit. So anyway I thought mario kart 8 tracks would also be fun when you play them in flight simulator so I put mario kart 8 tracks in flight simulator and played them and it was true. It's finally here Expect more tracks to be added over time. ![]() ![]() Frankly, the Mario Kart tracks sound a bit more exciting to fly around in to me (even if flying over my childhood house sounds pretty cool). Microsoft’s Flight Simulator pretty much recreated planet Earth, sure, but modder Illogicoma recreated several popular Mario Kart 8 tracks within the in-depth flight sim. ![]()
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